Harold Jam: Davina the Lazy Knight
The story so far: The head knight, tired of Davina's laziness in training, comes up with a cunning plan: send Davina to find the portal to Harold's island, as a means to indirectly force her to train her skills instead of relying on her natural talents.
Adjust volume in settings.
Prototype; nothing is final
Status | Released |
Platforms | HTML5 |
Author | Shendoah |
Genre | Role Playing |
Made with | PixiJS |
Comments
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Needed some work.
Ah okay, took your initial "it was a game" more hateful than you intended the other day.
But yes, it was one of those things of "release crap or release nothing at all," as time went on I became quite aware of my weaknesses during the jam period. Most notably, that for all my yapping I don't know a damn thing about RPGMaker and I have to start over from zero. Others have given me comprehensive feedback as well.
Most important thing is I learned a lot. Like the need to actually plan out a game, the need to limit myself in scope, and to actually practice more rather than assuming my current knowledge is good enough.
Also, sorry about the sound, I didn't know the volume reduction wasn't a fix all solution.
Also, yes, Davina is now my new Mary Sue.